Digital Turbine was thrilled to participate in the Global Games Developer Conference in Gwangju, South Korea, on October 11. This event brought together leading and indie game developers, fostering collaboration and innovation within the industry. The conference aimed to inspire developers by providing insights into user acquisition and monetization strategies. Our Director of Publisher Sales, David Kim, had the honor of speaking at the event, where he presented an in-depth session on the A to Zs of Mobile App Monetization, designed to help developers embark on their journey to success. Here are some key highlights from his presentation.
The hyper-casual gaming market is on the brink of significant growth, attracting new advertisers eager to invest in this popular genre. In South Korea, hyper-casual games have seen remarkable traction, with downloads surpassing 500 million in recent years and a substantial portion of the gaming population engaging with these titles.
As gaming habits shift and consumer preferences evolve, the simplicity and accessibility of hyper-casual games continue to captivate a broad audience. This growing interest offers developers an exciting opportunity to tap into a flourishing market. Notably, while the Puzzle genre is on the rise, the hyper-casual genre has shown signs of stagnation. However, DT’s inventory remains substantial, featuring a wide range of puzzle and hyper-casual games, among others.
The stagnation in hyper-casual games is primarily due to rising Costs Per Install (CPI), which have driven up User Acquisition (UA) spending. Despite this increase, monetization has lagged, with eCPM failing to rise in step with the challenging macroeconomic environment. As a result, publishers face increasing difficulty in balancing user acquisition costs with achieving a positive Return on Ad Spend (ROAS).
In response, publishers are expected to continue launching more casual and hybrid games this year, with a stronger focus on in-app purchases (IAP) as a key revenue driver.
By understanding the dynamics of hyper-casual gaming—especially in regions like Korea, where the genre continues to gain traction—developers can better position their games to attract both players and advertisers.
While mature markets have traditionally been the focus for game developers, emerging markets are now ripe with potential. eCPM (effective cost per mille) numbers and ad requests are consistently increasing in key regions, indicating a growing appetite for mobile gaming in these areas. This trend opens up new avenues for developers to explore, allowing them to reach untapped audiences and maximize their revenue streams. By strategically targeting these emerging markets, developers can establish a strong presence and gain a competitive edge as the market continues to expand.
Determining when to start monetizing an app is influenced by several factors, including the development stage, user base, and business goals. For Korean app developers, understanding these elements can be particularly beneficial in a competitive market. Let’s explore this process through five key stages.
1. Initial Planning Stage
Before diving into development, laying the groundwork for your monetization strategy is crucial.
2. Development Stage
During the development phase, it’s essential to integrate monetization features effectively.
3. Pre-Launch Testing Stage
Before the official launch, testing your monetization strategy is essential.
4. Post-Launch Data Collection Stage
After launching, it's time to collect real user data and adjust your strategy accordingly.
5. Growth Phase
Once your app reaches a growth stage, the focus shifts to scaling monetization efforts.
To truly capitalize on their apps' growth potential, developers should prioritize monetization strategies from the very beginning of the development process. By integrating monetization considerations early on, developers can create a more sustainable revenue model that aligns with user experience. This proactive approach not only enhances the app's profitability but also ensures that monetization tactics are seamlessly woven into the gameplay. As a result, developers can maximize their revenue potential and set their apps up for long-term success.