

A month has passed since ChinaJoy closed in Shanghai. That's long enough for the noise of a four-day show to settle, and for the conversations that mattered to separate from the ones that didn't.
ChinaJoy started out as a gaming conference. 23 editions later, it reflects a far wider app economy, from AI-powered apps to short-form drama. We had more than 30 DT team members on the ground this year. Once everyone was back and had a chance to reflect, we asked what they were still thinking about. Three themes kept coming up.
For years, app growth has been focused on short-term return on ad spend (ROAS), with developers quick to move on to the next campaign. However, Sea Yen Ong, Regional Vice President of Sales (APAC) at DT, believes publishers are beginning to think more broadly about sustainable, long-term growth — including how they diversify how they reach new users.
Developers are increasingly moving away from relying purely on ad auctions, instead prioritizing direct-to-device distribution. They want to get their apps in front of users the moment a new phone is activated. When teams look beyond the initial install to full-funnel performance, they’re seeing the value that early-on device placement can drive across longer-term retention and LTV.
Helen Chen, Director, APAC Business Development at DT
As developers take a broader view of sustainable growth, they’re also looking beyond traditional acquisition channels to reach incremental users and reduce competition — including through original equipment manufacturer (OEM) and carrier ecosystems.
Heading 6 medium 17pt. On peak days, more than 125,000 matches were played by players wearing or using the custom-branded items. The campaign also delivered roughly 75% more impressions than originally estimated, with approximately 30% of the audience actively engaged with branded elements.
A month has passed since ChinaJoy closed in Shanghai. That‘s long enough for the noise of a four-day show to settle, and for the conversations that mattered to separate from the ones that didn’t.
ChinaJoy started out as a gaming conference. 23 editions later, it reflects a far wider app economy, from AI-powered apps to short-form drama. We had more than 30 DT team members on the ground this year. Once everyone was back and had a chance to reflect, we asked what they were still thinking about. Three themes kept coming up.
This interpretation issue led to:
This interpretation issue led to: